Serious games : leverage for knowledge management Article - 2014

Caroline Bayart, Sandra Bertezene, David Vallat, Jacques Martin

Caroline Bayart, Sandra Bertezene, David Vallat, Jacques Martin, « Serious games : leverage for knowledge management  », The TQM Journal, 2014, pp. 235 - 252

Abstract

The purpose of this paper is investigate if the use of ’serious games’ with students can improve their knowledge acquisition and their academic performance . The research is an exploratory investigation resorting to the use of a serious game to evaluate the evolution of the students’ competencies in project management, through questionnaires processed using a structural ’learning model’.(...)

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